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God of War |  | From: Sony Computer Entertainment Category: Video Games
List Price: $19.99 Buy Used: $3.75 as of 7/30/2010 15:26 CDT details You Save: $16.24 (81%)
New (32) Used (143) from $3.75
Seller: seminoledawn2 Rating: 401 reviews Sales Rank: 422
Format: CD Platform: PlayStation2 Genre: Adventure Games ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: PlayStation 2 Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.4 x 0.6 16:9 Support 480p Support DualShock Memory Card StereoSurround Vibration
MPN: NON-GH Model: 711719739920 UPC: 711719756224 EAN: 0711719756224 ASIN: B0002XL3BA
Publication Date: March 2005 Availability: Usually ships in 1-2 business days
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| Features:
| • | Fight for your life against creatures taken from Greek mythology | | • | Challenging puzzles and incredible platform levels - Scale walls and mountains, and head out to sea -- all while facing hundreds of deadly opponents | | • | Face off against multiple foes in unbelievable situations - from a demonic temple to the high seas | | • | Collect magic and upgrades to upgrade your swords and give you incredible powers and a near-unlimited variety of new attacks | | • | Amazing graphics bring the slaughter and carnage of Kratos' quest to vivid, terrible life |
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| Editorial Reviews:
Product Description God of War gives you the chance to live out the adventures of a single Spartan warrior in ancient Greece. Follow Kratos as he uses the powers granted by the Gods to slaughter his former allies and track down Pandora's Box. This legendary artifact is his only hope to complete his quest: Killing Aries, the Greek god of war!
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| Customer Reviews: Don't play the series backwards May 17, 2010 C. Eberlein (Los Angeles) I am a huge fan of the God of War series. Having played the series backwards, though, turned out to be problematic in that the games went from absolutely stunning (God of War 3, which, by the way, is EPIC) to dated (God of War). Though I enjoy every game for what it has to offer, God of War, sadly, did not compare to its successors. God of War 2 was no match graphically to God of War 3, but the cutscenes and in-game movies were amazing. First off, God of War's controls are slightly different in that R2 and L2 are the buttons used to open chests and whatnot. Coming from the R1 and L1 of GOW2 and 3, I kept taking longer to open necessary items due to this - and while this may not be an issue for some, it was for me at least. Another issue I had with controls was when on a wall surrounded by attackers I couldn't use a circle swipe to kill them all, I could only hit out at them directly to my left, directly to my right, directly on top or directly on bottom - again, might not be an issue for some, but it was annoying for me. The story line is superb, however lacks the depth that was integrated into God of War 2. Overall, the God of War series is stellar and this game kicked off the series with a bang. I'm sure had I played it beginning with the first game in the series I'd have no problem. Definitely a necessity for PSers everywhere.
Violent,Graphic,Sexual,Sadistic,..................I LOVE IT!!!!!!!!! May 5, 2010 aaron (ellicott city,Md. USA!) I had already known before I ever bought this game that it was really great one.when the story begins,It's after Kratos has ended his quest and takes his life claiming that the Gods have abandoned him,Then goes back in time as the story moves backwards,Including flashbacks to him(before he was Grey)as he slaughtered everybody.He even had A wife and kid too!I have only played it for a couple of days so far and It is as great a game as anything I have Ever Played,But Do we really need all the Boobies showing though??You mean they never used anything back then for a bra??...Anyhoo,A very fun,addictive game to play!!!I will definatly get part 2!!!
Crazy Game May 1, 2010 Anitaatorres (Idaho) Bought it as a Gift for my boyfriend. I was sitting on the couch watching him play, I must say, the gameplay is very awesome.
Classic Adventure April 22, 2010 Tomas Omalley (DC) This is original God of War, not as good as the second but still one the most interesting games i have ever played. A must have if you do not have the third installment on PS3. Great buy for the price.
A great game that tries a little too hard. April 21, 2010 H. Tague (Lake Ariel, PA United States) What happens when you try to make a game that is the best at everything? Well, you get a game that's decent at everything, but not quite as good as the games that specialize at being the best at one thing. God of War was a game that tried to be good at everything and while it was the best combination of so many elements, it was still lackluster compared to other more focused titles. However, it's still a solid title on it's own.
Sound:
God of War delivers a high degree of presentation sold partially by it's top-notch score. Background music consists of large orchestral music and vocals laced by grand choirs all building into an epic feel. The voice actors all play their parts with a theatrical edge that makes you feel like you are indeed viewing a tale weaved in ancient Greece about a powerful mythical Spartan named Kratos. Terrence Carson delivers a solid role as the angry, anithero protagonist Kratos who will make Conan seem like a sophisticated and cultured warrior and Hercules look like a wimp. The sound is solid all around.
Graphics:
Most gamers will tell you that God of War pushes the Playstation 2 to new heights, but you wouldn't know that the system is even at its limits. The animations are smooth, the load times are short to non-existent, and the high resolution cut scenes are breath taking. The environments that Kratos will traverse are both awe inspiring and beautiful. Deserts, cities, an ancient temple filled with traps and puzzles, and even the realm of Hades itself are all fantastic to behold. The scale of this game really conveys the sense that you are playing the part of an ancient and epic tale. The only real downsides to note is that the game is clearly an early attempt as the enemies you come across are rather stiffly animated and lack a certain amount of aesthetic detail. They look okay but they appear really bland after awhile.
Story:
One of the biggest draws of this series is the storyline itself. Kratos' history is the main focus of this specific game as he is sent on a quest by the Gods of Olympus to slay the God of War, Ares. This quest will take him through the Dessert of Lost Souls to the Temple of Pandora, and even to Hades before the final confrontation with the God. The story unfolds much along the common lines of your typical Greek Tragedy and everything comes around full circle to the opening scene. It's a great title as a self contained story as well as part of the ongoing series which has hooked so many fans to this day.
Gameplay:
This is where the game shines and rusts, in different places. As I mentioned in the beginning of this review God of War tries to be good at everything at once. It's part action/adventure game, it's part plat forming, and it's part puzzle game. All these elements combine surprisingly well, but still a bit underdeveloped. The puzzles are generally pretty low tech. Most of them tend to revolve around basic levers or using your spells to overcome specific obstacles.
The plat forming elements are what starts to hurt the game. It starts off with some simple but tedious balancing beam segments and climbing sequences where you have to fight off wave after wave of stubborn enemies who only serve to slow you down more. It doesn't really start to spiral into frustration until you reach the Temple of Pandora filled with traps that require precise timing, and failure often means death. Dodging rotating blades while suspended a hundred feet in the air is bad enough, but to have to balance on beams at the same time is overkill. And anybody who's played a game with underwater levels before knows how frustrating it can be but in God of War it is frustrating for a very different reason. You don't have to fight underwater and you don't have to worry about holding your breath, but you do have some of those traps that require perfect timing to succeed or death if failure. It doesn't help that the traps generally move much faster then Kratos can, forcing you to adopt a trial-and-error strategy until you get it just right.
The combat system in God of War is just as varied and balanced as the other aspects. It combines a simple set of combos (one heavy, one light), a small selection of special moves (that can be used to juggle enemies in the air along the lines of Devil May Cry), and a basic grappling system (basically just a finishing move button that is often very brutal and sometimes starting a special quick-time-event). To add a little more depth to this system Kratos can acquire a new weapon known as the Blade of Artemis which functions a lot differently then Kratos' default weapons. Still you'll find yourself relying on the trusty Blades of Chaos throughout most of the game since they have better range and more varied attacks.
Also Kratos has a powered up mode he can go into called Rage of the Gods. In this mode a blue electrical aura envelopes the Spartan and forms what appears to be a set of armor. In this temporary transformation Kratos' attacks change up distinctly and he become invulnerable while it lasts. You can perform Rage of the Gods when your meter for the skill is full, and it fills as you attack enemies. Once activated the transformation cannot be shut off. Instead it drains the meter which fuels it until gone and then the mode ends.
The biggest feature of God of War would be the quick-time-event (QTE) system it uses (also called Context Sensitive sequences by the game itself). These are basically interactive cut scenes that occur throughout the game that require the player to press a specific button that appears on a prompt on the screen in time. Failure can mean death, or that Kratos simply takes some damage and has to try again. QTE events have been around since the days of Dragon's Lair, an arcade title published by Sega years ago. They allow for some really dramatic and gory fight scenes. However you are so focused on catching the button prompts that you aren't really paying attention to the action so in the end you feel as though you are missing out. Also the window of opportunity to press these buttons is fairly small and the sequence in which they appear is random. You can't simply memorize the pattern to get it right, you just have to wait and see.
The enemies seem very easy at the beginning of the game but they quickly become frustrating. They never come at you in a single wave and always respawn at least twice. The area also seals itself off, forcing you to fight wave after wave of the enemies. There actually aren't that many creatures that you fight in the game and they recycle themselves in every new area. The only differences are really aesthetic ones. The monsters in hell appear to be made out of smoldering lava with a fiery aura, while the ones in Pandora's Temple usually have golden bits of armor on. Some of the enemies at the end of the game are really frustrating as they simply don't care if you hit them, on the rare occasion that they sit still to let you hit them, or they do a cheap throwing type move that will often plummet a defenseless Kratos off the edge of a cliff and to his doom, over and over. Gorgons will attack you in groups and force you to constantly dodge their petrifying gaze or be turned to stone and risk instant death if hit. With more then one they can cycle their gaze almost infinitely and force you to do nothing but roll around. All enemies are capable of interrupting Kratos' attacks at their whim with their own which can often stun him for an easy, powerful follow through. These are all fairly cheap tactics to try and add challenge to a game.
God of War is an excellent game with a really high grade of presentation that proved to gamers and designers alike just how epic a video game can be. It was, however, not without it's flaws. The game would be considerably more polished in future incarnations, but rough start aside it was still a great title.
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