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Ratchet & Clank Going Commando |  | From: Sony Computer Entertainment Category: Video Games
List Price: $19.99 Buy Used: $3.84 as of 9/6/2010 18:21 CDT details You Save: $16.15 (81%)
New (20) Used (41) from $3.84
Seller: buybackssouthtowne Rating: 243 reviews Sales Rank: 2588
Platform: PlayStation2 Genre: Adventure Games ESRB: Teen Media: Video Game Number Of Items: 1 Batteries Included: No Operating System: PlayStation 2 Shipping Weight (lbs): 0.2 Dimensions (in): 7.3 x 5.3 x 0.5 Vibration 480p Support Dolby ProLogicII 16:9 Support DualShock Memory Card StereoSurround
MPN: 97268 Model: 711719726821 UPC: 711719726821 EAN: 0711719726821 ASIN: B000099T2E
Release Date: June 15, 2006 Availability: Usually ships in 1-2 business days
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| Features:
| • | Choose from over 40 new weapons and upgrades, and a brand new arsenal of high-tech gadgets | | • | Fight your way through 20 dangerous levels, using new weapons you can upgrade or buy from vendors | | • | Fun destructible environments - destroy a bunch of stuff and see what happens. You may uncover power-ups and hidden weapons! |
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| Editorial Reviews:
Product Description This sequel features an enhanced health damage system, an upgraded weapons system, all-new character design, and gladiator-style arena battles.
Product Description Ratchet & Clank: Going Commando takes the hit gaming characters on wilder ride than before, in a sequel to the hit platformer! Our heroes are unemployed, and spend most of their day playing "Jak and Daxter" -- until they're hired by a mega-corporation to track down smugglers & find a stolen product. They have a mission and the hot new hardware to complete it, so prepare for a wild ride!
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| Customer Reviews: Great game September 6, 2010 Ker Thao (Saint Paul, MN USA) Ratchet and Clank Going Commando is as cool as the first one and now has new features to it, so check this game out!
overall best of the series August 30, 2010 Tara A. Redinger Ratchet and clank 2 Going commando: a platform shooter for the ps2 that camoflauges itself as a RPGing, Space air fighting, Puzzle crazy, robo fighting, action-adventure wonder game!
Ratchet and clank 1 was the first game I played when I bought my ps2 and I loved it so much. Everything from the story, the battle system, the look, and the difficulty was wonderful. Since then I have collected every game in the main 2 series including: R&C 2 Going commando, R&C3 Up Your Arsenel, R Deadlocked, and even the two newest games for ps3: R&C tools of destruction, and A Crack in time. I love them all very much but Going Commando is by far my favorite.
when they made the first one i would have to say that not being able to "strife" was probibly the weakest point of the game design, which is why i was overjoyed when they introduced it in GC. they also put a lot of time into making the worlds more beautiful, larger and more complecated which made them more challenging and fun. also adding on the ability to upgrade your weapons and health by leveling them up. I especially like the heath upgrade which is up to 100 instead of 8 which makes it much easier, but not too easy. the creativity of the types of weapons are a big jump forward from the first game for example you had weapons like (Cartoon)pistols, rocket launchers and bombs in the first and now have some really strange weapons like the seeker gun which seeks out enemeys, the lava gun which spurts out a stream of liquid magma at foes, or the bouncer which shoots out a huge bouncing mine that explodes and releases more tiny bouncing mines :D I think in the first game there is only like 10 weapons while in GC there is about 18 by the end of the game.
You may ask why this game is my favorite instead of some of the newer ones which have better graphics, run quickly with beautiful cut scenes and are just as kick-a$$ if not more. I do like the two ps3 titles but i think after GC the dialogue and the stories started to kinda get repetitive and boring. Also, in my opinion the mini games in GC are the best. it has everything you would want to do: you can race hovor bikes (Which is like the hover board from the first game but much cooler and fast passed) and can play as clank just like the first game. Plus you have the battle moons where you can actually play as big clank, or as ratchet on a trippy moon that you feel curving around you because its so small (think Super Mario Galaxy). There is also space fights which are way better than the liniar space battles in R&C tools of destruction, lots of railgliding, and hangliding. this sounds like a lot, but these activities actually fit into the main levels pretty well and i never found myself wishing i had to skip any of these parts.
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to sum it all up if you want to buy a fun shooter/puzzle/rpg game. weather your 9 or 90 you are going to love this game becuse its funny, keeps you on your toes and is a great game for the whole family. I think you should buy the first one first but its not nessisary to understand the story line. Just get this game!!!
The sequel done right. August 13, 2010 TissueShoe Back in 2003, Insomniac didn't seem to be capable of making bad games, or even so-so games. All three games in their Spyro the Dragon trilogy on the PlayStation were great, and their PS2 debut title Ratchet & Clank was perhaps even better than the best Spyro ever had to offer. Expectations should be high for the next adventure of the lombax and his robotic counterpart as a result, so it's certainly a good thing that Going Commando delivers plenty of improvements and another fresh and fun adventure.
Going Commando's story is surprisingly entertaining. Ratchet and Clank are first called upon to help a giant corporation called Megacorp stop a thief who stole a dangerous project-gone-wrong called the Protopet, but the tale eventually involves some plot twists that are funny and unexpected as can be. Add the entertaining plot to the plentiful light humor and well-voiced characters, and the result is a surprisingly worthwhile story.
As a sequel, Going Commando proves that Insomniac is all about small improvements that together greatly improve the game at the very core. The original Ratchet & Clank title was especially unique for its deft blend of action and platforming; Going Commando manages to improve both, though the emphasis has definitely shifted a bit in favor of the action. The game's weapons are far stronger and more useful than those from the original, and they can also be upgraded by extensive use (perhaps the game's greatest core improvement). The weapon Quick Select feature also pauses the game, unlike in the original, getting rid of all the annoyances that came from equipping a weapon while enemies could still fire away at you. Throw more plentiful and powerful enemies into the equation and Going Commando ups the ante in action for an overall more entertaining experience.
Improvements have also been made in the game's special levels. Clank sections now have a larger variety of robots, hoverbike races are improved with tighter controls, and giant Clank battles are also great destructive fun. Space battles are added with much success, with solid controls and simple but varied objectives. There are also new, quicker ways to earn bolts battling hordes or enemies in arenas and searching for crystals in vast, perilous fields. These are all good fun and nicely change up the game's pace.
Going Commando's greatest strength is easily in its replay value. After beating the game's final boss, you are given the option to warp back to before you beat the game or start over on hard mode. Hard mode makes enemies tougher, but Ratchet isn't left without an advantage: better versions of each of his weapons can be purchased and upgraded again, and a bolt multiplier is also added to help players gather the bolts required to purchase this powerhouse weaponry. Playing with these unique and powerful weapons is a blast, and makes Going Commando even more fun to play the second time than the first.
Ratchet & Clank: Going Commando is a prime example of how to make a great sequel. The plot is funnier, the action bigger, and the replay value, well, more valuable. It's well worth buying for anyone who wants a simple, entertaining, and high quality action game, whether you've played the first game or not. Going Commando is an all-around better game than its predecessor, and that's exactly what a sequel is supposed to be.
9.5/10
Even Better Than the First One!! March 11, 2010 -C- (San Antonio, TX) This was a great game that was even better than the first. Better weapons and being able to upgrade the weapons was a great idea and lots of fun. I would highly recommend the game to anyone.
Another great game in the series January 29, 2010 Technohead (Reading, PA USA) This game's great too. Lots of cool gadgetry & weapons. I like what they put on the back of the game box; makes the game seem even more cool... I got all the other Ratchet & Clank games too, except for the PSP titles. 5 stars all the way :)
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